Demons are companions to summoners that live in the Ether. They vary in levels and can only be caught if the summoner manages to use their demon to attack, drag back to the portal, and capture. The summoner's fulfillment level will determine the number of demons they can have at one time.
For example, if a summoner has a fulfillment level of 1, they can only have a level 1 demon. But if the summoner has a higher fulfillment level, they can have any combination of demons as long as the overall level of the demons does not surpass the summoner's fulfillment level.
Not many demons are known, and only demons up till level 20 have been seen in the series so far. They can be summoned via summoning scrolls as well, orc and human scrolls alike, this is how a demon can be transferred from parent to child or an orc shaman to his apprentice.
In order to capture a demon a summoner must be able to hold a wild demon on a summoning leather or any other type of organic pentacle and infuse it.
Demons | Gallery |
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Description
This demon is one of the most common prey animals in the ether and is not a popular choice among summoners. It appears as a hare with a pair of antlers on its forehead. Known for its speed and sharp incisors, this demon can still hold it's own in a fight, although it is more likely to flee unless cornered.
Classification
Caprids
Base Mana Level
6
Mana Abilities
None
Natural Skills
Acute Hearing, Agility
Rarity
Very Common
Attack/Defense
1. Antlers, 2. Bite
Description
Lesser Mites are the most common demon in Hominum's part of the ether and are the food source of many demonic species. They are usually around the same size and appearance one finds in Hominum. This similarity in appearance has allowed some summoners, both orc and human, to spy on their enemies undetected. However, using up an entire summoning level on such a weak demon is considered wasteful by most.
Classification
Anthropidae
Base Mana Level
6
Mana Abilities
None
Natural Skills
Flying
Rarity
Very Common
Attack/Defense
1. Mandibles
Description
Though there are several species of smaller, insect-like Mites, Scarab Mites are the most powerful of the Mite genus. These demons appear as large flying beetles and vary from dull brown to brightly colored. When full grown, a Scarab develops a weapon to compliment its powerful mandibles - a nasty stinger, which can temporarily paralyze its enemy. Many summoners use Mites as scouts to explore the ether before sending a more powerful demon in to hunt.
Classification
Anthropidae
Base Mana Level
7
Mana Abilities
None
Natural Skills
Flying
Rarity
Very Common
Attack/Defense
1. Mandibles, 2. Paralytic Sting
Description
This elemental demon appears as a glowing globe of blue, much like a wyrdlight. Though beautiful to look at, they are treacherous, leading any that might follow into the pits of sinking sand within their native swamplands. Once the victim is stuck fast or drowned, nearby will-O’-the-wisps will flock together and drain it of its blood. Beneath the glow of blue, they appear rather like a limbless glowworm.
Classification
Elemental
Base Mana Level
10
Mana Abilities
Blood Drain
Natural Skills
Flying
Attack/Defense
1. Wyrdlight Flash
Description
The Lavellan is a ratlike demon armed with two venomous fangs where its incisors should be and a thick, wormlike tail. Though a solid starter demon, many summoners turn their noses up at using the Lavellan thanks to its verminous appearance. Unlike a Mite’s or Damsel's, the Lavellan’s venom acts much like a snake's, causing excruciating pain and eventual death unless antivenom is administered. Since so many shamans use them as demons, it is suspected that at least some of the orc part of the ether is made up of swampland, for that is the Lavellan’s preferred habitat.
Classification
Rodentia
Base Mana Level
13
Mana Abilities
None
Natural Skills
Climbing
Attack/Defense
1. Poison Fangs
Description
This demon appears in the shape of a lizard, but with the body parts of an insect – as if made from a beetle's carapace with the same segmented joints. Its wings, though shaped like a Wyvern’s, are made from the same fragile material as a butterfly’s. The demon is prized for its ability to change color at will to blend in with its environment like a chameleon. Along with its potent sting, the demon’s insect-like eyes and antennae allow it to sense heat and movement, giving the summoner a new perspective when scrying.
Classification
Arthropidae, Reptilia
Base Mana Level
17
Mana Abilities
None
Natural Skills
Flying, Color Change, Heat Vision, Sonar
Attack/Defense
1. Paralytic Sting